neon_crisp / Modules / fightFactory/lootTable
Module: fightFactory/lootTable
Table of contents
Classes
Type Aliases
Type Aliases
RawLootTable
Ƭ RawLootTable: Object
Type declaration
| Name | Type |
|---|---|
actionDefaultId | null | number | string |
actionLossIds | number[] |
actionWinIds | number[] |
cardDefault | null | number | string |
cardLossIds | number[] |
cardWinIds | number[] |
chestDropChance | { common: number ; epic: number ; rare: number ; uncommon: number } |
chestDropChance.common | number |
chestDropChance.epic | number |
chestDropChance.rare | number |
chestDropChance.uncommon | number |
chestWinId | null | number | string |
gemDefault | number |
gemLossIds | number[] |
gemWinIds | number[] |
goldDefault | number |
goldLossIds | number[] |
goldWinIds | number[] |
id | number | string |
Defined in
ReturnLoot
Ƭ ReturnLoot: Object
Type declaration
| Name | Type |
|---|---|
actions | string[] |
cards | string[] |
chest | string | null |
gems | number |
gold | number |