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neon_crisp / Modules / fightFactory/lootTable

Module: fightFactory/lootTable

Table of contents

Classes

Type Aliases

Type Aliases

RawLootTable

Ƭ RawLootTable: Object

Type declaration

NameType
actionDefaultIdnull | number | string
actionLossIdsnumber[]
actionWinIdsnumber[]
cardDefaultnull | number | string
cardLossIdsnumber[]
cardWinIdsnumber[]
chestDropChance{ common: number ; epic: number ; rare: number ; uncommon: number }
chestDropChance.commonnumber
chestDropChance.epicnumber
chestDropChance.rarenumber
chestDropChance.uncommonnumber
chestWinIdnull | number | string
gemDefaultnumber
gemLossIdsnumber[]
gemWinIdsnumber[]
goldDefaultnumber
goldLossIdsnumber[]
goldWinIdsnumber[]
idnumber | string

Defined in

fightFactory/lootTable.ts:9


ReturnLoot

Ƭ ReturnLoot: Object

Type declaration

NameType
actionsstring[]
cardsstring[]
cheststring | null
gemsnumber
goldnumber

Defined in

fightFactory/lootTable.ts:31